This documenta- tion describes the current state of development.
Prokee Modules:
GUI Elements:
GUI Interactions:
GUI Layouts:
Games/Demos:
Third Party Libraries:T *(*dir_getProgramDirectory)(const T *param);
int (*dir_createdir)(const T *path);
bool (*dir_testdir)(const T *path);
bool (*dir_deletedir)(const T *path);
DIRECTORY< T > *(*dir_opendir)(const T *path);
T *(*dir_getNextItem)(DIRECTORY< T > *d);
int (*dir_getItemCount)(const T *path);
bool (*dir_isEmpty)(const T *path);
bool (*dir_closedir)(DIRECTORY< T > *d);
bool (*dir_printtree)(const T *path,int depth);
bool (*dir_walktree1)(const T *path,TreeWalkCallback< T > *twcb);
bool (*dir_walktree2)(const T *path,TreeWalkCallback< T > *twcb,int level,int maxlevel);
bool (*dir_walkflat)(const T *path,TreeWalkCallback< T > *twcb);
bool (*dir_copydir1)(const T *targetpath,const T *sourcepath);
bool (*dir_copydir2)(const T *targetpath,const T *sourcepath,const T *directory);
bool (*dir_copydir3)(const T *targetpath,const T *sourcepath,CondCopyControl< T > *ccc);
bool (*dir_copydir4)(const T *targetpath,const T *sourcepath,const T *directory,CondCopyControl< T > *ccc);
T *dir_getProgramDirectory(const T *param);
int dir_createdir(const T *path);
bool dir_testdir(const T *path);
bool dir_deletedir(const T *path);
DIRECTORY< T > *dir_opendir(const T *path);
T *dir_getNextItem(DIRECTORY< T > *d);
int dir_getItemCount(const T *path);
bool dir_isEmpty(const T *path);
bool dir_closedir(DIRECTORY< T > *d);
bool dir_printtree(const T *path,int depth);
bool dir_walktree1(const T *path,TreeWalkCallback< T > *twcb);
bool dir_walktree2(const T *path,TreeWalkCallback< T > *twcb,int level,int maxlevel);
bool dir_walkflat(const T *path,TreeWalkCallback< T > *twcb);
bool dir_copydir1(const T *targetpath,const T *sourcepath);
bool dir_copydir2(const T *targetpath,const T *sourcepath,const T *directory);
bool dir_copydir3(const T *targetpath,const T *sourcepath,CondCopyControl< T > *ccc);
bool dir_copydir4(const T *targetpath,const T *sourcepath,const T *directory,CondCopyControl< T > *ccc);